BattleZone —on Discord
88in game

Week oneIssue 2 of 5

The BZ Chronicle

Passing showersIsland weather, Wed

All the news the island lets us print

Vol. 2026-09No. 2Vanilla Duo edition

Week oneEarly edition

WEEK ONE

A hundred and twenty kills mark the island's first full week

The island's first kill landed at grid K20 on Thursday at 17:10, a semi automatic rifle catching someone from 48.7 meters out. By the time the week closed on Wednesday night the tally behind it had grown to a hundred and twenty falls, and the blank scoreboard the Chronicle printed on wipe day already reads like ancient history.

The rest of the island stayed just as busy. A hundred and fifty three keycards swiped through doors, a hundred and fifty five puzzle rooms gave up their loot, and a hundred and thirty four crates got cracked open somewhere on the map. The farms turned out a hundred and twenty six separate harvest sessions worth of hemp, corn, pumpkin, berries and the odd orchid, and the vendors rang up twenty five sales between them, one of which, on Wednesday, paid out three times the going rate.

Friday was the roughest day the sky managed all week, a quarter of its readings catching rain or worse, and the fog banks climbed to 0.55 on both squally days that followed it. Thursday and Monday came in clear from end to end, which on this island counts as an event in itself.

The wire
THU 14:46A level one keycard swipes through at grid M12, the week's first alarm.live
THU 17:10The week's first kill lands at grid K20, a semi automatic rifle catching someone from 48.7 meters out.live
THU 20:52The wheel at grid K10 pays out 100 scrap, the biggest single win the casino manages all week.live
SUN 06:44Somebody sits down and plays a set of notes, the only entry the island logs in that column all week.live
MON 08:00A bolt rifle finds its mark at grid E17 from 232.6 meters, the longest confirmed kill of the week.live
TUE 05:52A modified rifle connects at grid I22 from 184.7 meters, the week's second long range kill inside a day.live
WED 04:51A finished puzzle room sits untouched for eighteen hours and seventeen minutes before somebody finally loots it.live
WED 09:10A kill registers at grid E13 with no weapon on record and nobody within reach, the sort of line the island leaves for the Chronicle to puzzle over.live
WED 12:35A vendor sale rings up 2250 scrap, three times the week's going rate.live
Monuments and alarms

A hundred and fifty five puzzles, one very patient loot room

The island's doors and crates kept their usual pace this week: a hundred and fifty three keycard swipes, a hundred and fifty five puzzle rooms cleared, and a hundred and thirty four crates cracked open across the map. Most of that traffic moved fast, one puzzle went from finished to looted in under seven minutes, but at least one sat solved for the better part of a day before anyone came back for it. Alongside all that, the race to be first through an elite crate played out a hundred and five separate times, a quieter contest than the gunfire but just as constant.

Keycard swipes153
Puzzles looted155
Crates opened134
Elite first-loots105
The casino ledger

Thirty six bets, three payouts, one very bad Wednesday

The wheel and the slots took thirty six bets across the week and handed back money on only three of them. The week's single best moment came early, a hundred scrap paid out on day one. By Wednesday afternoon the house had stopped being generous entirely: one session saw bets of 250, 125, 125, 250, 250 and 125 scrap go down in a row, and every one of them came back with nothing.

Bets placed36
Payouts3
The farm report

Pumpkins, hemp, and a couple of orchids

A hundred and twenty six separate sessions at the planters turned out pumpkin, hemp, wheat, corn, red and blue and yellow and white berries, and, twice, something rarer: orchids, harvested on the fifth and sixth days of the week. Nobody's getting rich off flowers, but the variety says something about how much of the island spent its week quietly tending dirt instead of shooting at each other.

Harvest sessions126
The obituaries

A two hour rampage, twenty two scientists deep

Somewhere in the small hours of Sunday, one life ran barely two hours from start to finish and still found time to put down twenty two scientists before it ended, most of that spent within sight of a monument. Further along in the week, the island logged a life that had already run past 62 hours by the time its story was written down, fifty eight of those hours spent based rather than out in the world, with fifteen animals, five scientists and one other resident to its name by the end. Two hundred and seventy six lives in all were logged this week, most of them a good deal quieter than either of those.

Lives logged276
Industry and transit

One sale paid triple, two chutes opened

Twenty five vendor cashouts moved through the week, most of them the standard 750 scrap, a few smaller runs at 125, and one outlier on Wednesday that rang up 2250, three times the usual rate. In the air, two parachute jumps were logged, one covering nearly two kilometers after a deploy at just 38 meters, the other barely a hop, under a second airborne before the canopy did its work.

Vendor cashouts25
Parachute jumps2
Combat desk

A hundred and twenty falls, some from very far away

The week's fighting produced a hundred and twenty recorded kills, everything from a rock to the skull at grid C5, twice, once on Friday and again on Sunday, to a bolt action rifle finding someone from 232.6 meters out on Monday morning. One deployed satchel charge at grid M9 caught two residents at the same instant, tidy work for cheap explosives. Not everyone who went down stayed down, either: thirteen times this week somebody hauled a wounded resident back from the edge instead of letting the island have them.

Kills this week120
Wounded revived13
The records board

The names to beat, for now

Jimmy Neutron holds the kills record for this wipe at 32, well clear of the field this early. Sean Combs owns the season's best K/D at 3. And FunnierAxis, who logged 501 hours last wipe before the reset caught up with all of it, is already back over 169 hours this time around with three weeks still on the clock.

Kills record, this wipeJimmy Neutron, 32
K/D record, this wipeSean Combs, 3
Playtime record, this wipeFunnierAxis, 169.7h
The honours list

Thirty one swipes, one serious industrialist

Somebody swiped thirty one keycards this week, more than anyone else bothered with, and somebody else's single life ran 17.8 hours without ending, the longest anyone managed. But the number worth sitting with is the 6750 scrap one resident moved through the vendors, nine times what a standard cashout pays.

Most keycards swiped31 swipes
Busiest farmer60 harvests
Longest life17.8 hours
Biggest single payout100 scrap
Most bets placed10 bets
Most elite first-loots22 loots
Most scrap sold6750 scrap
Watch next week
W1

A hundred and twenty kills is the number to measure against once week two closes its books. Watch whether the island keeps that pace or the fighting cools off.

W2

One puzzle room sat finished for the better part of a day before anyone collected it. Watch whether that becomes a habit or stays a one off.

W3

The sky turned squally three times this week with fog well above the island's usual haze. Watch whether it settles down or keeps testing everyone's roof.

The BZ Chronicle is drafted by machine from the island’s own event wire and read by a human before it prints. It never prints held wealth, base locations or anyone’s schedule. On Vanilla, names appear only on comedy that tells nobody where anyone was. Rather not be named? Ask in Discord and the paper will leave you out.