Pure
Rust without the griefing. Protected property, vanilla-style progression, and raidable bases for free.
purepve.battlezone.gg:28015What this server is
Pure is our relaxed entry point. It keeps everything that makes Rust progression rewarding: gathering, building, monuments, vehicles, farming, electricity, world events, and dangerous NPCs. It removes player killing, theft, and destructive raiding.
We run TruePVE rather than Rust's basic PvE switch, so players cannot damage each other, raid player bases, or kill sleepers. The world stays dangerous. Other players do not.
How relaxed it actually is
This sits much closer to Vanilla+ than to a typical modded PvE server. There is no teleportation, no kits, no boosted gathering, no skill tree, and no player economy.
If you want the map fighting back harder, that is what PvE Zombies and Hardcore are for. This one is the calm end of our PvE ladder on purpose.
Raidable bases, free and everywhere
Raidable bases spawn continuously across the map at five difficulties: Easy, Medium, Hard, Expert, and Nightmare. They cost nothing to enter, and there is a deep rotation of base designs with several live on the map at any time.
Loot locks to whoever starts the base, with anti-hogging and cooldown rules so nobody farms every base on the map.
What is protected
Ownership rules are the backbone of this server. If you earned it, it stays yours.
Quality of life
A handful of carefully chosen conveniences that still feel like Rust.
Before you play
Our PvE rules come down to sharing the map. First player at an event or monument has loot priority, take turns, do not block waterways, and do not spam cupboards to claim land you are not using.
Every server shares our zero-tolerance list, and this one has rules of its own. Read the full rules before your first wipe.